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January 17
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:iconxsidohsamax:
yeeeeeeeeeey

(i did the before and after thing kinda backwards LOWHOOPS oh well)


probs going to be done with this soon actually bcuz i cant see much that i need to add besides like, the hair needs major work LOL
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:iconsir-drago:
It looks good so far! I like the face :D Though I think it looks kinda girly, I think the reddish eyeshadow makes his eyes look more interesting.

I agree with the hair thing, It needs more detail and texture to actually look like hair

Also, I think you should look at some tank top references, because the folds do not seem to make much sense ^^; Same thing with the arms, I can see that you're going for the lean/toned body type but the shoulders are too pointy and those curve lines that connect the shoulder with the biceps are incorrect. A

Regarding the shading, I can't say much but be careful with the light origin, because the shading in his face looks like the light comes from the left (his right) but the shading in the neck and below looks like it's coming from the right :O_o:

Good luck :rose: and have a nice day! :la:
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:iconxsidohsamax:
~xsidohsamax Jan 19, 2013  Hobbyist General Artist
Thanks! Aha, it does. I didn't intend for it to be eyeshadow, though, I thought I might experiment with shading and coloured lineart ^ ^;

Ahah, yeah. I definitely havent finished that part.

True, it doesn't, although, I just kinda sketched up a general outline for the shirt xD;; I still need to make final modifications in every part of the drawing. I think the curve lines go down a bit too far, but again, the lineart is totally sketchy, except for the facial features, which is really the only part of the lineart are pretty close to completion.

Oh, wow. I hadn't even noticed with the shading LOL;; I see. The shading you see on the right of his face is also to shadow his hair.

Thank you for all the advice! You too~
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:iconsir-drago:
Ohhh, I see =P. Well, If you don't want it to look like make up, try with a more oreangeish/yellowish tone and make it less bold (more smudgy/blurry or with less opacity)


I don't think that they go too far, it's that it's not how they are supposed to look ^^; Lemme explain a little... The deltoids look like a pair of shoulder pads or inverted teardrops whose pointy part is located in the middle of the outer side of the arms [link] and the inward curve is only visible if you have huge biceps and triceps like this guy [link] or if you turn your arms kinda inward. With such angle and body type, those lines shouldn't exist and instead, there should be the line that looks like it's coming from the armpit, like this [link] [link] :chew:


No problem, I'm glad to help :D :hug:
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:iconxsidohsamax:
~xsidohsamax Feb 2, 2013  Hobbyist General Artist
I'll give it a shot, but i'm trying to stick to my primary colour scheme, I'm trying new shading techniques out instead of the usual blend technique, it gets old and doesnt look as nice.

Right. I see what your saying, but again, it's a really really really rough lineart. I haven't even done the official lineart yet, and i just put that line in there to help remind me that arms arent flat, even if you aren't muscular, like me aha, there is still that slight curve inwards and then out again about six inches down from your shoulder.
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:iconsir-drago:
I see. Well, I'm sure it will look very cool when finished, wish You the best :D
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